Salona VR experience screens
Category : Latest news
Click read more button to take a look into some of our new screens from the Salona project. As you may notice we changed real-time engine in this project to Unity instead of Unreal4 engine. This is due to the fact we will use very high polygon count on some scenes, and by testing both engines unity won all our performance tests. Not to count many roman citizens who we also plan to add into most scenes of ancient streets of Salona! Unreal engine, we will be back to you as soon as we will do less demanding project in polygon count and more demanding in visual appearance !